File Menu

This section of the menu contains all of the file operations such as load, save, import, export, etc.

New Project

  • Clears the current project and creates new (empty) one.

Open Project

  • Opens a previously saved project.

Save Project

  • Saves the current project to a file.
  • Please note that maps are saved directly in the project file, so there is no need to locate missing maps, etc.

Save Project As...

  • Saves the project file to a new location.

Import...

  • Available file formats are...
    • OBJ (Wavefront OBJ file)
    • SelSet (Blacksmith3D selection set)
    • MorSet (Blacksmith3D morph set)
    • Display Group Set (Blacksmith3D Display Group set)
    • CR2 (Character File, limited support)
    • Image maps (JPG, PNG, etc.)
    • Image maps can be imported here, or via the "Menu->Manager->Image Maps->Import..." option
  • Most files can also be imported by dragging and dropping them into the viewport

Export...

  • Available file formats are...
    • OBJ (Wavefront OBJ file)
    • SelSet (Blacksmith3D selection set)
    • MorSet (Blacksmith3D morph set)
    • DisplayGroupSet (Blacksmith3D Display Group set)
    • CR2 (Character File, limited support)
    • Image maps (JPG, PNG, etc.)
    • Image maps can be exported here, or via the "Menu->Manager->Image Maps->Export..." option

Exit

  • Exits the program after prompting the user to confirm.
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