Texture Transformer Brush

Texture Transfer Brush

This new feature in Blacksmith3D ( in v5.0.3.1 or greater ) allows you to transfer texture, in whole or in part, from one UV mapping to another. The key points of this feature are...

  • Transfer textures between UV mappings in a single brush stroke
  • Transfers textures across UV seams, map boundaries with ease
  • Transfer multi-textured objects to single-textured objects, or single-textured objects to multi, etc.
  • Optionally paint first on an auto-UV mapping, then transfer to any number alternative UV layouts
  • The possibilities are endless!

Please watch the video to see how powerful this new feature actually is... http://www.youtube.com/watch?v=JH7lS17BT6Y

Usage

  • Import two separate versions of the same object, with different UV mappings.
  • If the image maps are not associated with the proper materials, set them up manually in the Manager, making sure to assign the maps to the proper materials ( e.g. 'head' maps go on the head, 'body' maps go on the body, etc. ).
  • Either use the Move Object transformation tool to move one object to the side, or select and hide it from view.
  • Choose Menu->Paint Brushes->Texture Transfer Brush from the menu.
  • Paint on one object to transfer the textures from the other object to it.
  • Set Hidden Surface Removal to None to paint straight through the object, ensuring all of the hidden surfaces get painted as well.
Powered by Bondware
News Publishing Software

The browser you are using is outdated!

You may not be getting all you can out of your browsing experience
and may be open to security risks!

Consider upgrading to the latest version of your browser or choose on below: