Texture Transformer Brush

Texture Transfer Brush

This new feature in Blacksmith3D ( in v5.0.3.1 or greater ) allows you to transfer texture, in whole or in part, from one UV mapping to another. The key points of this feature are...

  • Transfer textures between UV mappings in a single brush stroke
  • Transfers textures across UV seams, map boundaries with ease
  • Transfer multi-textured objects to single-textured objects, or single-textured objects to multi, etc.
  • Optionally paint first on an auto-UV mapping, then transfer to any number alternative UV layouts
  • The possibilities are endless!

Please watch the video to see how powerful this new feature actually is... http://www.youtube.com/watch?v=JH7lS17BT6Y


  • Import two separate versions of the same object, with different UV mappings.
  • If the image maps are not associated with the proper materials, set them up manually in the Manager, making sure to assign the maps to the proper materials ( e.g. 'head' maps go on the head, 'body' maps go on the body, etc. ).
  • Either use the Move Object transformation tool to move one object to the side, or select and hide it from view.
  • Choose Menu->Paint Brushes->Texture Transfer Brush from the menu.
  • Paint on one object to transfer the textures from the other object to it.
  • Set Hidden Surface Removal to None to paint straight through the object, ensuring all of the hidden surfaces get painted as well.
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