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Displaying 26 - 31 of 31 articles

Viewport Menu

Contains various options relating to the 3D viewports, such as Configuration, Display Mode, Shading Options, etc.

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Edit Menu

This part of the menu handles the undo, redo, selection, clear, harden, grow and many other operations.

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Shading Options

Contains various options for drawing the objects in the viewport, such as smoothing, wireframe, stippling, etc.

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Display Mode

The Display Mode determines how the viewport will be displayed. For texture painting, choose one of the map channels (e.g. Color, Bump, etc.). For Display Group editing, choose "Display Group Colors".

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Using Merchant Resources to Create Characters

Merchant Resources can save you time, and since time is money, they can save you some money, too.

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New Features in version 5

Version 5 features a new interface that gives you more working room with menus driven by hot keys.

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Displaying 26 - 31 of 31 articles
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